#indie-game

Releasing "A TBRPG" Jam Game

A small experimental tactical RPG project released during a game jam season, along with thoughts on balancing creative projects and real life. Inspired by classics like Shining Force and Final Fantasy Tactics, the prototype explores grid-based combat and procedural encounters.

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Autorogue Public Release

Revisiting an old prototype called Autorogue, a roguelike-inspired experiment where heroes act autonomously while the player observes the unfolding chaos. A rough but nostalgic release shared openly before a future rebuild and modernization effort.

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Wiz Up Progress Update (0.1.7)

A progress update for Wiz Up detailing newly added elemental effects, instability systems, multi-lane attacks and expanded visuals. Reflects ongoing balancing work, mobile fixes and plans for a future UI overhaul and expanded enemy variety.

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Wiz Up (Alpha) Released

Announcing the alpha release of Wiz Up, a replayable vertical tower defense game centered around building, upgrading and rearranging magical tower floors under constant pressure. Introduces the project’s evolving design philosophy and plans for continued experimentation and expansion.

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