About
SleightError is part lab, part museum of weird. It’s where I publish experiments, games, toys, tools, simulations, digital artifacts, and whatever else escapes the backup folders.
Most projects start with a hidden goal: learning a new technology, testing a system, exploring an idea, or accidentally discovering a life lesson along the way.
At some point I realized I had years of strange browser prototypes, unfinished tools, abandoned game ideas, and weird little experiments sitting in “second_backup_final_v2” style folders collecting dust. So I started publishing them instead.
Some projects are tiny. Some break. Some quietly evolve for years. Some accidentally become real.
I’m going to build this stuff either way — publishing it just gives other people a chance to enjoy, learn from, or get inspired by it too.
About Me
I’m a father, developer, systems thinker, creative, gamer, outdoor enthusiast, and occasional closet philosopher.
Professionally, I work in manufacturing and systems development — mostly around SAP MII, MES/ECC integration, SQL, automation, data systems, and process design.
Outside of that, I spend a lot of time building strange things: simulation systems, browser toys, games, AI experiments, procedural systems, tiny tools, and interactive oddities.
I also write — mostly to process ideas and understand things better. Over time, the writing became part of the experiments too.
SleightError exists somewhere between: a workshop, a sketchbook, a devlog, and a digital junk drawer.